No Walkman’s Sky? No Man’s Sky developers send mysterious cassette tapes to Reddit

What’s on the tapes? Pure hype or a genuine ‘reaching out’? The Spinoff’s No Man’s Sky correspondent Josh Drummond on what is proving to be a genuine head scratcher.  This post will be updated as the story progresses, so check back often. After a launch that might be charitably described as “mixed” and uncharitably as an … Read more

Pokémon: Magikarp Jump – discover beauty and wisdom with the dumbest Pokémon

In the soft, glazed eyes of the Magikarp we see a challenge to love that which is unlovable, or so argues Uther Dean. Magikarp are no one’s favourite Pokémon. Essentially powerless, the limp, flappy fish is famous for its Splash attack that famously, no matter how hard your Magikarp hurls themself into the air, always … Read more

‘Death is the thing we all share’: Why one father made a video game about his son’s cancer battle

That Dragon, Cancer was one of the most critically acclaimed indie games released in 2016. The point and click adventure’s frank depiction of a family’s battle with illness seemed to push video games into new territory. Tof Eklund spoke with one of the game’s creators about how the game was made and how some critics missed … Read more

Birthdays: The Beginning – evolution, gamified

Think you can drive the very building blocks of life? Matthew Codd gives the evolution simulator Birthdays: The Beginning a hoon and he bloody learns stuff! Creationists need not apply. Games make fascinating learning tools. I’m not talking about the “edutainment” that many of us remember, with fondness, disdain, or some strange mixture of both, from our primary … Read more

The first episode of our new gaming series, Top of the Pile

Welcome to Top of the Pile, a gaming series in which the participants are forced to play a game at the top of the ‘just released’ list. In this the inaugural episode José Barbosa and Joseph Harper find themselves playing the Japanese visual novel game, Gakuen Club.  Video edited by Joseph Harper Made with the … Read more

Let’s play – Legendary: the Marvel Deck Building Game

Two grown men sit down to battle, guided only by the cards and fate. Liam Maguren and his board game svengali Douglas Moore test each other in a battle of card stacking with Legendary: A Marvel Deck Building Game. Marvel is close to world domination. Over the last decade, the comic book colossus has successfully become … Read more

Magnify VR/AR: Hooked into the machine

Techweek! Demos, prototypes, presentations, discussions, and keynotes, all radiant with the reflected glow of futurist optimism. Tof Eklund got steeped in digital dreams last week, spending Sunday afternoon at the Magnify VR/AR Expo, and the next day at the subsequent Business Summit. The atmosphere at the Expo was carnivalesque, as techies, gamers, entire families, and … Read more

Farpoint’s head developer on why it’s the first decent game for PSVR

Don Rowe speaks Seth Luisi, co-founder of Impulse Studios and lead developer on Farpoint, the first legitimate AAA title on PSVR. Read Don Rowe’s Farpoint review here. Don Rowe: I’ve played through the game and I was very impressed, particularly around the locomotion. While I understand there are certain things you can’t control around latency and so … Read more

Finally: Farpoint proves PSVR is more than just a gimmick

PlayStation have made a major play in the VR department, releasing the first AAA-quality game bundled with an innovative new controller to boot. Don Rowe straps on his goggles and goes alien hunting with Farpoint.  Read Don Rowe’s interview with Farpoint head developer Seth Luisi here. As the initial joy of finally – finally – experiencing … Read more

R.I.P, WiiU: A tearful eulogy for Nintendo’s unloved gaming console

The Nintendo Switch is the latest piece of gaming gear everyone’s got to have. But spare a thought for what the Switch replaces: the underappreciated WiiU. Liam Maguren takes to the pulpit to share some stories and plead for the maligned console’s legacy.  How does one kick off a funeral? Is it insensitive to crack … Read more

What Remains of Edith Finch: a game that finds perfect beauty in death

The California based devs Giant Sparrow have another hit on their hands. Their new narrative adventure game explores all the great themes, life, death and beauty. Matthew Codd reckons it’s a must play. What Remains of Edith Finch is a game about life, death, and storytelling. What may at first feel like a run-of-the-mill “walking … Read more

Nioh’s new DLC is good, not great. So should you buy it?

The first of three planned DLC expansions for the critically-acclaimed Nioh has been released, but does it address the game’s noticeable faults? Don Rowe reviews Dragon of the North.  In the immediate aftermath of the Nioh – aka Japanese Dark Souls – release in February, it was already being acclaimed as the game of the … Read more

How I became a Jedi: Looking back at gameplay training forum The Jedi Academy

It’s likely earth will never be free of Star Wars, not least thanks to the many communities which have sprung up around the property’s various tentacles. In celebration of May the 4th day, José Barbosa tells the story of one such community and what it did for him. Every so often you’ll find what exactly … Read more

The second Spinoff Internal Office Gaming Tournament: Tetris

Those Russians know a thing or two, mainly how to stress the shit out of people. Hence Tetris, the most addictive block game known to man. Here a bevy of Spinoff writers each play a single round (enforced), compare scores and eventually crown a winner. Previously: The first ever Spinoff Internal Office Gaming Tournament – Snake … Read more

Grinding Gear Games: the studio that prefers to go with its gut – and it’s working

Auckland based Grinding Gear Games will launch its blockbuster PC game Path of Exile on Xbox One later this year. It’s a big move for the company that has seen continuous growth in player numbers with every expansion and currently boasts a serious player base of 16 million. José Barbosa took a slow train to Henderson … Read more

Legend of Zelda: Breath of the Wild – in which we suffer horror and death

In association with our mates Bigpipe Broadband we’re livestreaming a different video game every Wednesday at 7pm on Facebook Live. Join José Barbosa and a cast of roped in innocents for these highlights from a journey into utter mayhem. One of 2017’s most eagerly anticipated games is the new Zelda, and José Barbosa and Liam … Read more

Watch a real life hunter show a real life softie how to kill PC-simulated deer

In association with our mates Bigpipe Broadband we’re livestreaming a different video game every Wednesday at 7pm on Facebook Live. Join José Barbosa and a cast of roped-in innocents for these highlights from a journey into utter mayhem. True blue real life hunter Don Rowe takes fretful townie José Barbosa on a crash course on … Read more

On the ‘Reg: Let’s Play – Eternal Forces: Left Behind

In association with our mates Bigpipe Broadband we’re livestreaming a different video game every Wednesday at 7pm on Facebook Live. Join José Barbosa and a cast of roped in innocents for these highlights from a journey into utter mayhem. As Easter draws to a close José and special guest Natasha Boyland celebrate the Resurrection with … Read more

‘The story of my utter failure’: Why The Legend of Zelda: Breath of the Wild is ‘unreviewable’

Tasked with reviewing the hotly anticipated new Zelda game, Liam Maguren proves himself to be inadequate; both as a critic and as a functioning human being. It’s been a month since the new Zelda came out and I still can’t review this fucking game. The Legend of Zelda: Breath of the Wild came out a … Read more

‘Treating people with respect isn’t a buzzkill’: how big studios should handle sex and consent in games

In their Spinoff debut, Tof Eklund examines the way sex and consent are treated in video games, and highlights a few things big studios could learn from indie developers.  I’m not a wowzer, I swear. As an American ex-pat, you might even expect me to hold a “First Amendment” view of government censorship. The US … Read more

Review – Mass Effect: Andromeda just squeaks over the line

Spinoff Comedy co-editor Sam Brooks sinks his cyber teeth into the polarising Mass Effect: Andromeda and finds a game that’s passable – but only just.  About 12 hours into Mass Effect: Andromeda I came across a side quest almost out of nowhere. I was wandering around the desert, and a little notification came up on my screen … Read more

On the ‘Reg: Let’s Play – Crash Bandicoot 2: Cortex Strikes Back

In association with our mates Bigpipe Broadband we’re livestreaming a different video game every Wednesday at 7pm on Facebook Live. Join José Barbosa and a cast of roped in innocents for these highlights from a journey into utter mayhem. In anticipation of the remastered Crash Bandicoot series coming later this year, José invites avowed Bandicoot … Read more