The weird, the beautiful, the unfundable: A look at Kickstarter’s gaming section

Popular crowdfunding platform Kickstarter has been a boon for video game developers for a few years now. Sam Brooks investigates the less glamourous side of the platform. Pillars of Eternity, $3,986,929.Torment: Tides of Numenara, $4,188,927. Bloodstained: Ritual of the Night, $5,545,991. Shenmue 3, $6,333,295. All video games funded through Kickstarter – and yes, all those commas are in exactly … Read more

Sick of Candy Crush and Hearthstone? Some better games for your commute

Commute Week: If you’re tired of scrolling through your bleak Facebook feed or your even bleaker Twitter roll, Adam Goodall has a few ideas to distract you from the mindless grind that is your commute. Look, I know. It’s hard to play Pokémon Go on public transport. You’re sitting on your Link bus going 50 … Read more

From Dunedin to LA: The NZ game developer joining one of the world’s best games companies

Tim Nixon, the founder and creative director of Runaway Play – creators of successful mobile games Flutter and Splash – is heading to LA to join ThatGameCompany, one of the most critically lauded game developers in the world. He talks to Baz Macdonald about his career in games, and the upcoming NZ launch of ThatGameCompany’s … Read more

Why being from Aotearoa makes selling your video game overseas easier

Business is Boring is a weekly podcast series presented by The Spinoff in association with Vodafone Xone. Host Simon Pound speaks with innovators and commentators focused on the future of New Zealand, with the interview available as both audio and a transcribed excerpt. This week he talks to Maru Nihoniho, founder of game studio Metia Interactive. … Read more

Friends with a monster – Indie RPG Undertale

In Undertale, monsters aren’t bad, they’re just misunderstood – but that doesn’t mean you can’t slay them anyway. Liam Maguren holds the power of life and death in a game that straddles the line between hilarious and ridiculous.  Standing alongside the beautiful brutality of Bloodborne, the social life-crumbling world of The Witcher 3, and the skin-itching addiction … Read more

This week I played – That Dragon, Cancer

That Dragon, Cancer is less of a game and more a series of interactive abstractions, writes Joseph Harper, but that only makes it all the more effective. I don’t know if morons who hold the view that video games aren’t art still exist. But if so they should play That Dragon, Cancer. An autobiographical game, created … Read more

“We don’t get a lot of Government support” – Flightless’ John O’Reilly on the plight of the NZ gaming industry

From How Bizarre to The Lord of the Rings, the New Zealand entertainment industry has performed well internationally across a variety of mediums. But, Path of Exile aside, these small islands are yet to birth any significant gaming classics. Don Rowe speaks with John O’Reilly about the challenges and triumphs of designing games in New Zealand … Read more

Elementary – A first look at indie space strategy game Element

The galaxy is awash with shitty indie games, but in Flightless’ Element Don Rowe discovers a New Zealand made, space-themed strategy game that’s thoroughly worth your time. In a market saturated with derivative big-box franchises and cookie-cutter annual releases, experimental game design has been left in most part to dorito-crusted indie designers and smelly bedroom coders. The results … Read more