Business is Boring: The New Zealand company using VR to counter seasickness

Business is Boring is a weekly podcast series presented by The Spinoff in association with Callaghan Innovation. Host Simon Pound speaks with innovators and commentators focused on the future of New Zealand. This week he’s joined by See-LEVEL founder Dudley Jackson. Around 25% of the population experiences seasickness to an extent that makes ocean-going uncomfortable … Read more

Review: Ready Player Two deserves a ruthless force-quit

Nine years ago, the author Ernest Cline published the monster hit Ready Player One. Somehow, despite being a huge gamer nerd, Sam Brooks managed to avoid it – until now. We also made him read the sequel, which came out last month. Sorry, Sam.   Ready Player One is an ode to the kind of white … Read more

How virtual reality can help people with autism practice social interaction

The Lightbulb asks innovators and entrepreneurs how they turned their ideas into reality. This week we talk to Socius VR’s Anzel Singh who’s working to create VR videos for people with autism to practice social interaction.  First of all, give us your elevator pitch for Socius VR. Socius VR is virtual reality system for people … Read more

Astro Bot could be PSVR’s Mario 64 moment

Not only is Astro Bot: Rescue Mission a platformer on par with anything you’d expect from Nintendo’s moustachioed plumber, it’s also the first ‘killer app’ for PlayStation VR. Lee Henaghan grabs his helmet for the latest game of the year contender. Just as actors’ careers inevitably end up being defined by a particularly memorable role … Read more

Could Zippy the squirrel be New Zealand’s Dora the Explorer?

Every week on The Primer we ask a local business or product to introduce themselves in eight simple takes. This week we talk to Abhi Kala of Titan Ideas who’s reimagining cross-cultural storytelling through augmented (AR), virtual (VR), and mixed reality (MR) technology. ONE: How did Titan Ideas start and what was the inspiration behind it? I … Read more

The freakiest show: How VR could help make life on Mars a reality

Will humans ever have a colony on Mars? If we do, some cutting edge technology of today could help us get there. If humans ever want to achieve the outlandish, science fiction sounding goal of a colony on Mars, our species will get there in part thanks to virtual reality. That’s one of the goals … Read more

Using technology to build houses cheaper, faster, and with more empathy

The new government is aiming to build 100,000 new affordable homes – likely to be off-plan apartments and townhouses – in the next decade. But today’s designers and builders are already working flat tack. So what’s the fix? The answer lies with technology, writes two Auckland architects. Even after squinting carefully at the floor plan, … Read more

‘Right now, we are all Truman’: how robots are changing the way humans talk

Humans susceptibility to group pressure extends to pressure from a group consisting solely of robots, according to new research conducted by Dr Christoph Bartneck. Robots are changing the way we talk, and so the way we think. Don Rowe talks to Dr Bartneck and asks the question on everyone’s lips: is it time to freak … Read more

‘We lose the ability to think critically’: on the danger of hype culture in gaming

Superhot, an innovative critique on the dangers of hype culture and gamer identity, has been ported to virtual reality. But something critical is lost in translation, writes Matthew Codd.  Superhot was one of the most inventive games of 2016. I don’t just mean in terms of its clever twist on first-person shooter mechanics – time … Read more

Magnify VR/AR: Hooked into the machine

Techweek! Demos, prototypes, presentations, discussions, and keynotes, all radiant with the reflected glow of futurist optimism. Tof Eklund got steeped in digital dreams last week, spending Sunday afternoon at the Magnify VR/AR Expo, and the next day at the subsequent Business Summit. The atmosphere at the Expo was carnivalesque, as techies, gamers, entire families, and … Read more

Farpoint’s head developer on why it’s the first decent game for PSVR

Don Rowe speaks Seth Luisi, co-founder of Impulse Studios and lead developer on Farpoint, the first legitimate AAA title on PSVR. Read Don Rowe’s Farpoint review here. Don Rowe: I’ve played through the game and I was very impressed, particularly around the locomotion. While I understand there are certain things you can’t control around latency and so … Read more

Finally: Farpoint proves PSVR is more than just a gimmick

PlayStation have made a major play in the VR department, releasing the first AAA-quality game bundled with an innovative new controller to boot. Don Rowe straps on his goggles and goes alien hunting with Farpoint.  Read Don Rowe’s interview with Farpoint head developer Seth Luisi here. As the initial joy of finally – finally – experiencing … Read more

Virtual reality in Mt Eden: ‘My descendants will be able to do a haka with me’

It’s more Dilapidated Valley than Silicon Valley, but at the bottom of a hill beneath TV3 in Eden Terrace lies a brand new, hi-tech facility bringing together dudes, nerds and the hopes of a city and government’s innovation plan. Tim Murphy was at the opening of Grid/Akl – Uptown. If you want cut-through in your … Read more

Gaming: First Encounter with the Techno-Christ – Watching the Birth of a Star in the Oculus Rift

  Suspended above the sun I witnessed the creation and destruction of the stars. An astral dust condensed and formed a molten core, pulling smaller fragments of space rock into its enhanced and growing gravitational field. From behind a distant moon, an asteroid streaked through deep space, hurtling into the burgeoning planet and smashing it into … Read more