The game that flew too far from the sun: Fable on its 15th birthday
Fable is best remembered for the disastrous, over-the-top promises made by its designer Peter Molyneux. But maybe, Adam Goodall argues, we’re remembering it all wrong. “There is something I have to say. And I have to say it because I love making games.” So opens an October 2004 post on the Lionhead Studios forum written … Read more