New Zealand’s gaming industry is a silent juggernaut

New Zealand’s game creators are competing for talent with a lavishly subsidised film sector, but they’re still finding ways to thrive, says Simon Dasan of Wellington powerhouse A44.  There’s an uncanny parallel between New Zealand’s gaming industry and Ashen – the action role-playing game which is one of its most accomplished and celebrated productions. Ashen’s … Read more

Ashen carries the hopes of a gaming nation

As a homegrown project from a Lower Hutt based studio making its first-ever game, Lee Henaghan desperately wanted Ashen to be awesome – and he wasn’t disappointed. Gaming journalists have always copped criticism from the angriest corners of the internet; some of it deserved, most of it not so much. The chief complaint among the … Read more

Ashen: a milestone for the gaming industry in New Zealand

It’s already being compared to Dark Souls, Breath of the Wild and Journey, and after five years in the making, Ashen is almost ready for release. Lee Henaghan takes an exclusive look at one of the most ambitious games ever made in New Zealand. The rise of the open world action RPG has coincided almost exactly with the … Read more

‘If you have the will, now there’s definitely a way’ – Aurora44 on Ashen, and how game design is growing up

Cormac McCarthy’s The Road set the standard for our current film fetish for post-apocalyptic desolation. Ashen, the first game from Wellington-based Aurora44, looks to do the same thing with games. Don Rowe speaks to CEO Derek Bradley and Animation Director Simon Dasan about the maturation of game design. You might expect that a game developed in Avalon Studios, … Read more