I became Dracula: How Metroidvanias helped me self-isolate

Metroidvanias are some of the most notoriously difficult, directionless games in existence, but for Jesse Dekel, they were a rock during a rough time at sea. The very first Game Boy Advance I destroyed was one of those clear-blue ones. I smacked my 8-year-old head into the thin-film-transistor liquid-crystal display screen with the force of … Read more

The sorry state of multiplayer

Multiplayer gaming has moved from the lounge to the headset – and it’s not necessarily a good thing. Jesse Dekel writes about where multiplayer gaming is now, and why she’s never really enjoyed it. For me, it really comes down to this simple assessment: developers and publishers have apparently decided they’d rather not integrate multiplayer … Read more